The Magic Behind Cubacadabra

(andrewarrow.dev)

12 points | by andrewfromx 2 days ago

3 comments

  • Heliodex 3 hours ago
    https://github.com/cubacadabra/first-game/blob/main/src/main...

    I'm puzzled by the -- @import comment syntax used in these main files. Did they have to build custom Luau tooling for type-checking across files for this, and why not use require()?

    Other than this, the example games had easily readable and clear code.

  • jnellis 4 hours ago
    Is it a floor wax or a dessert topping? I don't know. Don't make me follow other links or search to find out.
  • w4yai 8 hours ago
    Is the header image supposed to jiggle that much ? Firefox.
    • sho_hn 5 hours ago
      It's vibecoded. This is Codex' favorite layout for some reason.
      • daveguy 4 hours ago
        Yeah, vibe coding produces shit software.